If we are using a Tremor Rod, obviously we don't need to worry about the remote mine gem. +1-3 to Level of Supported Active Skill Gems What to do with all that mana? Why, use it to extend our life pool, of course! The focus and namesake of this build is my level 92 Trickster from the Perandus League: Those mana hungry mines are now completely free. So what changed? Trickster, specifically the Trickster node, Walk the Aether. It wasn't worth it, especially compared to more offensive spells. Why restrict ourselves to one lightning warp at a time when we could have 9? With mines we could do 7 before, but it was slower and cost an inordinate amount of mana. Nothing has been nerfed, nothing broke, there may be new uniques to theorycraft around and play with, but the core of the build works fine and isn't going anywhere.Īre you the sort of player who always wanted to figure out how to use Lightning Warp as your primary skill? Did you sadly give up on Lightning Warp being anything other more than a mode of transport? Want to do 70k DPS in a dirt cheap 4-link? Ready those skill trees, because with the release of 2.2 Lightning warp went from a joke build to a DPS monster, and its hilariously fun to play. The only updates that have really affected this build since 2.2 have been a fix on mines warping through walls, and several buffs to Weave the Arcane. This guide works as is, and will be updated on an irregular basis when I have time. This build was created back in 2.2, during the Perandus league.
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